Therefore, the second orange space it touches can't be a mine. That blue dot is touching the same orange space, which we already know is a mine. That means that orange space must be a mine.īelow that dot, there is another blue dot (far right column, second from the bottom). Notice in the far right column, middle row, there is 1 blue dot that diagonally touches a single orange space (and no others). The puzzle in the screenshot is solvable with no guessing. There is no logical way to tell which is the bomb. In this screenshot I only have two reasonable choices left, and any of them can be bombs. I'd beat them often with relative ease, they seem significantly harder I completely get that! I even said it in my comment, it gets so incredibly difficult. I'll give you a huge hint here (spoiler): It's Minesweeper lol I'm not quite sure which ways each number corresponds, whether angles or only adjacent dots count it's become almost so confusing and daunting they don't seem worth the effort to solve as much. or 4th act, the puzzles seem to be almost impossible to solve as there becomes a massive amount of variables. However, since 1.0 I've found that once in the 3rd. Essentially trying to touch each of the dots with least amounts of dots in corresponding sides/angles. Originally posted by TURRENT!:So I have about 50 hours of play under my belt at this point prior to 1.0 release and absolutely love the roguelite/roguelike aspects, combat, overall gameplay and such, however,the dot sweeper style puzzles have become incredibly difficult i used to breaze those style puzzles with relative ease.
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